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An interactive experience for an exhibition exploring issues of human-animal homelessness by the non-profit National Museum of Animals and Society. I worked as part of a small team at Verynice designing and developing this web app as part of a 24hr CreateAthon during pro-bono week.

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The interaction of Hard Choices was inspired by choose your own adventure novels and board games. The goal being to give users an experience of the issues homeless animal owners face on a daily basis. The app was deployed on a tablet device during the exhibition, and also functions as a stand alone responsive site after the event.

Here’s how it goes down in a 24hr sprint: Stakeholder Interview, Ideation, Visual Design, Content, Code. Somehow all at the same time. Teams, late-night diagramming, and coding for a good cause. Awesome.

Find out more:
Verynice